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I am a human-computer interaction researcher with a particular interest in how immersive technologies such as virtual and augmented reality affect human behavior, cognition, and health. My approach is interdisciplinary, combining theories from psychology and the behavioral sciences with the design, development, and empirical evaluation of human-centered systems that foster individual well-being and positive societal impact. I am particularly interested in (a) the perceptual and psychological costs of immersive systems in everyday use and (b) on harnessing these same psychological and behavioral mechanisms to design immersive interventions that drive positive behavior change.
To get an overview of my research, please visit my Publications page or my Google Scholar profile. For a recent work on Extended Reality Behavior Change Interventions, have a look at our 2026 CHI paper 'Experiencing Change: A Scoping Review of Behavior Change with Extended Reality'. For an overview of my work on Extended Reality and AI, have a look at our 2023 CHI paper on XR and AI.